The game's far from perfect, but there are far fewer exploits and glitches to get in the way of the action. Though you can't go anywhere and do anything like you could in VV's first Transformers game, the enforced restrictions actually make the experience better. It appears that Transformers: Revenge of the Fallen uses the same tech that Vicarious Visions built for the first title, but the team definitely wrangled back the production a bit. Where the designers tried to give gamers the "open world" style of gameplay on the Nintendo DS with the first Transformers, the system's hardware restrictions got in the way of the developers' intentions. evil" scale, and it will come into play in the game's online function just as it did in the previous version. Your choice of version depends on just where you enjoy sitting on the "good vs. But in this case,a lot more work went into producing independent "good guy" and "bad guy" editions: while the mission structure remains identical across both versions, the entire storyline's told from the perspective of the chosen side, complete with original voice work and separate full-motion video for its cutscenes. It might feel a page out of the Pokemon book: create one game but release it in two versions. Just like the first Transformers game, the DS sequel is available in two flavors: Autobots and Decepticons.
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